Most of the positive feedback I hear is about developers who are happy with a community that is tech savvy and willing to endure, track down and report bugs. I've been around long enough to know that some developers have had quite a positive experience with their game on Linux, while others have had mostly negative experiences. So if that is your experience I'm not in a position to question that, instead I'm genuinely sad that your experience has been so bad. As a Linux enthusiast (fanboi) I've always tried to speak out against any misinformation that's going around about the platform, one of the most prominent being about "distro fragmentation" which should not really be a thing, but somehow it seems to lay at the heart of the issues you've had. Of course when you're saying that on a certain project 50% of your support requests comes from 1% of your user base, my gut reaction is to say you're doing something wrong. It's more than most developers are willing to give. First of all I want to thank you for your concise and honest answer. It might never make sense to do a Linux port. It's not impossible, but don't count on it. We only have so much time, so every hour we spend supporting Linux means taking that time away from improving the game in other ways. I've worked on a game where over 50% of the support tickets we're Linux issues, despite less than 1% of the total player base using Linux. It's not that much work to get it running on one Linux machine, but it IS a lot of work to get it running on everyone's Linux machines. Supporting Linux means means a lot of support tickets. The reason that a lot of developers don't port to Linux is because it costs a lot of time and money that we'd rather allocate elsewhere. Originally posted by Ru.sh:May I ask why that is? Was the number of Linux sales for Broforce so abysmal that you would consider ignoring the platform altogether? Besides, Broforce had a Linux version, so you have some experience with the platform at least. ![]() I don't, since I'm not a developer, but as a Linux enthusiast who has also worked with Macs quite a bit (you could say I'm more of a general *nix enthusiast) I can think of few reasons why you would put out a macOS version but not a Linux/SteamOS version. I'm sorry if I come across as "that guy" who thinks he knows better than the developers. ![]() The same thing applies if you're using Unit圓D as your engine. These 2 things together would mean you're about 98% of the way to a successful Linux port. I also hope for the love of the Flying Spaghetti Monster you're using SDL2 or some other platform agnostic library for your input/output needs. Of course it could also depend on the tech you use but since you're already considering macOS you need an OpenGL renderer anyway. May I ask why that is? I know Linux is a smaller market than even macOS users, but since there are currently few good couch co-op party games for Linux you might find us hungry for this type of content, especially Steam Machine owners. Minimum:OS: Mac OS X 10.Originally posted by Squidcor:Linux we're less sure about. Very Positive - 94% of the 37 user reviews in the last 30 days are positive. ![]() Minimum:OS: Windows 7 or laterProcessor: Intel Core™ Duo or fasterMemory: 4 GB RAMStorage: 500 MB available spaceAdditional Notes: Keyboard or Controller Required to Play Customize Your Member: Genitals come in all shapes and sizes so pick your favorite color and decorate it with the most appealing outfit to customize a penis you can really get behind! Traditional and Party Modes: Dabble in the throbbingly fast-paced Traditional Mode or jostle your way through some stiff competition in Party Mode including challenges like Double Delight, Obstacle Intercourse, and Weiner Round Up. Online and Local Multiplayer for Eight: Genital Jousting is more fun with friends and can satisfy up to eight players at once! Find a few willing partners, cuddle up on the couch, and share controllers or go online to joust with anonymous players from all over the world. Features If this is something that makes you uncomfortable or sounds unappealing, please do not purchase or play Genital Jousting, or even continue reading. And with your help, that's exactly what he'll do. He wants to show everyone his astounding rigidity. New Story Mode Play as John, a dick who wants to find a date for his high school reunion. Multiple game modes provide a stimulating orgy of objectives: penetrate and be penetrated as fast as possible or compete in absurd, silly and sexually suggestive games and challenges. Players control a detached penis complete with testicles and an anus. About Genital Jousting Genital Jousting is an online and local multiplayer party game about flaccid penises and wiggly anuses for up to eight players at once.
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